Review: Star Wars: Dark Forces Remaster (Switch) - Another Must-Play From Nightdive
Rebels' gun.
Following its stellar remaster work on the likes of Quake, Quake II, and the Turok series, Nightdive Studios is back with another glimpse into the world of retro first-person shooters. This time, we’re heading into the Star Wars universe with Star Wars: Dark Forces Remaster, an intriguing game in more ways than one. On the one hand, it offers a look at one of the many, many so-called ‘Doom clones’ that emerged after the immense success of id Software’s seminal shooter, and on the other, it represents an era of the Star Wars expanded universe that, in the wider context of the franchise canon, doesn’t exist anymore.
To call 1995's Dark Forces a mere clone of Doom, however, would be to do it a disservice. Yes, the game owes Doom a debt of gratitude, but given LucasArts’ prowess in the adventure genre, the developers were able to elevate Dark Forces to new heights, incorporating story elements via cutscenes and mission briefs, while ensuring that the gameplay wasn’t simply a case of ‘go here, shoot that’. It features actual objectives which, at the time, were a refreshing change of pace and allowed for more player agency. You weren’t simply infiltrating an Imperial stronghold for the fun of it; you were doing it to further the rebellion’s cause. For the galaxy, for goodness' sake.
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